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[Case 01]

Hero image

$140M Incremental Revenue Through

Hero Collection Component Launch

Scaled feature for Omni-channel grocery shopping experience

[Project Overview]

Faced 1% low CTR on Hero Banner. Merchandising team asked for more flexible components to support business sales goal. I redesigned the space to address the business requests by launching flexible collection system, reducing end-user’s banner blindness in order to achieve higher CTR.

[Problem Statement]

The hero space design doesn’t align with merchandising goals, leading to underutilized real estate and missed opportunities to drive engagement and conversions.

[Industry]

E-commerce

[My Role]

Product Designer

[Platforms]

Mobile App and Website

[Timeline]

1 quarter | 2024

[Collaboration]

Cross-functional collaboration is a core part of design work at Albertsons’ Shopper Experience Team, especially in the front-funnel space where the merchandising team relies heavily on product designers to create content-rich digital experiences that support business revenue goals and seasonal campaigns.

Hero image

[Solution]

Hero image

Before

The current hero space lacks flexibility for merchandising campaigns and fails to drive impactful click-throughs.

Hero image

After

It creates more space for content, enabling the merchandising team to easily showcase a wider range of campaign types.

[Iterations]

When designing the components, several key constraints had to be considered:

  • the 'Buy It Again' carousel needed to remain above the fold
  • the Collective team requested more space to sell sponsored ads
  • the Merchandising team wanted a larger visual area to tell campaign stories.
  • I also needed to carefully consider visual hierarchy to avoid banner blindness and ensure the cards were flexible enough to support a variety of content.
Hero image

[Deliverables]

  • Shipped Development-Ready files.
  • Published Component Authoring Guideline for Merch Team and Marketing Team.
Hero image
Hero image
Hero image
Hero image
Hero image

[Achievements]

$140M

Supported the achievement of merch team’s goal of $140M in incremental revenue.

2.5%

Increased the CTR from

less than 1% to 2.5%.

$8M

Hosted sponsored ads that delivered $8M in ad revenue annually.

[Key Learnings]

  • Collaboration: hosting fun workshops both individually and collectively can help aligning the goal more efficient.
  • Business goals and user experience tradeoff: end-customers do have banner blindness. Giving visual design guidance on ads can help with visual storytelling in order to make ads look like shopping assistance.
  • Development: always loop in design system and engineering once started initial design to reduce back and forth changes.

Appreciate you making it all the way down here!

Back

[Case 01]

Hero image

$140M Incremental Revenue Through

Hero Collection Component Launch

Scaled feature for Omni-channel grocery shopping experience

[Project Overview]

Faced 1% low CTR on Hero Banner. Merchandising team asked for more flexible components to support business sales goal. I redesigned the space to address the business requests by launching flexible collection system, reducing end-user’s banner blindness in order to achieve higher CTR.

[Problem Statement]

The hero space design doesn’t align with merchandising goals, leading to underutilized real estate and missed opportunities to drive engagement and conversions.

[Industry]

E-commerce

[My Role]

Product Designer

[Platforms]

Mobile App and Website

[Timeline]

1 quarter | 2024

[Collaboration]

Cross-functional collaboration is a core part of design work at Albertsons’ Shopper Experience Team, especially in the front-funnel space where the merchandising team relies heavily on product designers to create content-rich digital experiences that support business revenue goals and seasonal campaigns.

Hero image

[Solution]

Hero image

Before

The current hero space lacks flexibility for merchandising campaigns and fails to drive impactful click-throughs.

Hero image

After

It creates more space for content, enabling the merchandising team to easily showcase a wider range of campaign types.

[Iterations]

When designing the components, several key constraints had to be considered:

  • the 'Buy It Again' carousel needed to remain above the fold
  • the Collective team requested more space to sell sponsored ads
  • the Merchandising team wanted a larger visual area to tell campaign stories.
  • I also needed to carefully consider visual hierarchy to avoid banner blindness and ensure the cards were flexible enough to support a variety of content.
Hero image

[Deliverables]

  • Shipped Development-Ready files.
  • Published Component Authoring Guideline for Merch Team and Marketing Team.
Hero image
Hero image
Hero image
Hero image
Hero image

[Achievements]

$140M

Supported the achievement of merch team’s goal of $140M in incremental revenue.

2.5%

Increased the CTR from

less than 1% to 2.5%.

$8M

Hosted sponsored ads that delivered $8M in ad revenue annually.

[Key Learnings]

  • Collaboration: hosting fun workshops both individually and collectively can help aligning the goal more efficient.
  • Business goals and user experience tradeoff: end-customers do have banner blindness. Giving visual design guidance on ads can help with visual storytelling in order to make ads look like shopping assistance.
  • Development: always loop in design system and engineering once started initial design to reduce back and forth changes.

Appreciate you making it all the way down here!

Back

[Case 01]

Hero image

$140M Incremental Revenue Through

Hero Collection Component Launch

Scaled feature for Omni-channel grocery shopping experience

[Project Overview]

Faced 1% low CTR on Hero Banner. Merchandising team asked for more flexible components to support business sales goal. I redesigned the space to address the business requests by launching flexible collection system, reducing end-user’s banner blindness in order to achieve higher CTR.

[Problem Statement]

The hero space design doesn’t align with merchandising goals, leading to underutilized real estate and missed opportunities to drive engagement and conversions.

[Industry]

E-commerce

[My Role]

Product Designer

[Platforms]

Mobile App and Website

[Timeline]

1 quarter | 2024

[Collaboration]

Cross-functional collaboration is a core part of design work at Albertsons’ Shopper Experience Team, especially in the front-funnel space where the merchandising team relies heavily on product designers to create content-rich digital experiences that support business revenue goals and seasonal campaigns.

Hero image

[Solution]

Hero image

Before

The current hero space lacks flexibility for merchandising campaigns and fails to drive impactful click-throughs.

Hero image

After

It creates more space for content, enabling the merchandising team to easily showcase a wider range of campaign types.

[Iterations]

When designing the components, several key constraints had to be considered:

  • the 'Buy It Again' carousel needed to remain above the fold
  • the Collective team requested more space to sell sponsored ads
  • the Merchandising team wanted a larger visual area to tell campaign stories.
  • I also needed to carefully consider visual hierarchy to avoid banner blindness and ensure the cards were flexible enough to support a variety of content.
Hero image

[Deliverables]

  • Shipped Development-Ready files.
  • Published Component Authoring Guideline for Merch Team and Marketing Team.
Hero image
Hero image
Hero image
Hero image
Hero image

[Achievements]

$140M

Supported the achievement of merch team’s goal of $140M in incremental revenue.

2.5%

Increased the CTR from

less than 1% to 2.5%.

$8M

Hosted sponsored ads that delivered $8M in ad revenue annually.

[Key Learnings]

  • Collaboration: hosting fun workshops both individually and collectively can help aligning the goal more efficient.
  • Business goals and user experience tradeoff: end-customers do have banner blindness. Giving visual design guidance on ads can help with visual storytelling in order to make ads look like shopping assistance.
  • Development: always loop in design system and engineering once started initial design to reduce back and forth changes.